My name is Jérémie Pelletier-Gagnon, I am a digital humanist and comparatist. I research Japanese digital cultures and text mining applications in the study of video games. This webpage is the hub that leads to all aspects of my online presence, as well as to information and resources on my projects.

My work gravitates around the notion of “comparative game studies”. I am interested in unpacking the multiplicity of “play” through the contextualization and juxtaposition of texts, settings and ludic practices across cultures, locations, and transdisciplinary perspectives. I combine computational methods to qualitative investigations and close readings. My ongoing research projects touch on the interrelation between software, hardware and space in Japanese video game arcades, as well as textual production linked to games on the web.

I received my doctorate in Digital Humanities and Comparative literature from the University of Alberta in 2019, and my master’s degree from McGill University’s East Asian Studies Department. I am a former MEXT Research Student alumni, and my work has been supported by multiple agencies including the Social Science Research Council of Canada, the Fonds de recherche du Québec, the Ministry of Education of Japan, GRAND NCE, and the University of Alberta.

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